Descendants start with an initial maximum module capacity based on the current mastery rank, peaking at 50 at rank 20. Applying an energy activator to a descendant increases this capacity by 20. Descendants have a special Sub module socket, reserved for melee or grappling modules which increase capacity for each enhancement level. Descendants also have a special Skill module socket, reserved for transcendent modules that radically change the character's skills.
Data shown on this page was most recently pulled via the Nexon Open API on April 17, 2025.
The following table lists all Standard and Rare tier modules available for descendants. Click on a column header to sort the results, or search by socket type, group, or effect.
| Module | Tier | Socket Type | Group | Capacity | Primary Stat | Min | Max | Secondary Stat | Min | Max |
|---|---|---|---|---|---|---|---|---|---|---|
| Arche Acceleration | Standard | Cerulean | 5 to 12 | Range Increase Modifier [+] | +3% | +19.2% | ||||
| Cold Antibody | Standard | Cerulean | 6 to 16 | Chill Resistance | +154 | +4614 | ||||
| Electric Antibody | Standard | Xantic | 6 to 16 | Electric Resistance | +154 | +4614 | ||||
| Energy Collection | Standard | Xantic | 4 to 14 | MP Recovery [+] | +14% | +57.7% | ||||
| Enlightenment | Standard | Malachite | 5 to 10 | Max MP [x] | +4% | +15.2% | ||||
| Heat Antibody | Standard | Almandine | 6 to 16 | Fire Resistance | +154 | +4614 | ||||
| Increased DEF | Standard | Rutile | 6 to 16 | DEF [x] | +16% | +160.4% | ||||
| Increased HP | Standard | Cerulean | 6 to 16 | Max HP [x] | +22% | +218.5% | ||||
| Increased Shield | Standard | Cerulean | 6 to 16 | Max Shield [x] | +15% | +151.89% | ||||
| Ironclad Defense | Standard | Almandine | 6 to 13 | Critical Hit Resistance [+] | +7% | +26.9% | ||||
| Medical Support | Standard | Xantic | 4 to 14 | HP Heal [+] | +8% | +30.8% | ||||
| Nimble Fingers | Standard | Malachite | 5 to 12 | Skill Cooldown [+] | -6% | -25.6% | ||||
| Polygenic Antibody | Standard | Rutile | 6 to 11 | All Attribute Resistances | +60 | +640.8 | ||||
| Regeneration Boost | Standard | Xantic | 4 to 11 | HP Recovery Modifier [+] | +6% | +23.1% | ||||
| Skill Concentration | Standard | Almandine | 6 to 16 | Skill Critical Hit Damage [x] | +14% | +115.4% | ||||
| Skill Expansion | Standard | Rutile | 5 to 15 | Skill Effect Range [+] | +12% | +92.3% | ||||
| Skill Extension | Standard | Rutile | 5 to 15 | Skill Duration [+] | +9% | +36.5% | ||||
| Skill Insight | Standard | Almandine | 6 to 16 | Skill Critical Hit Rate [x] | +14% | +115.4% | ||||
| Strong Mentality | Standard | Malachite | 5 to 10 | Skill Cost [+] | -4% | -15.2% | ||||
| Toxic Antibody | Standard | Rutile | 6 to 16 | Toxin Resistance | +154 | +4614 | ||||
| Dimension Specialist | Standard | Malachite | Attack | 6 to 16 | Dimension Skill Power Modifier [+] | +19% | +76.09% | |||
| Fusion Specialist | Standard | Xantic | Attack | 6 to 16 | Fusion Skill Power Modifier [+] | +19% | +76.09% | |||
| Singular Specialist | Standard | Rutile | Attack | 6 to 16 | Singular Skill Power Modifier [+] | +19% | +76.09% | |||
| Technician | Standard | Malachite | Attack | 6 to 16 | Skill Power Modifier [+] | +13% | +50.8% | |||
| Tech Specialist | Standard | Almandine | Attack | 6 to 16 | Tech Skill Power Modifier [+] | +19% | +76.09% | |||
| Chill Specialist | Standard | Cerulean | Battle | 6 to 16 | Chill Skill Power [+] | +20% | +81.2% | |||
| Electric Specialist | Standard | Xantic | Battle | 6 to 16 | Electric Skill Power [+] | +20% | +81.2% | |||
| Fire Specialist | Standard | Almandine | Battle | 6 to 16 | Fire Skill Power [+] | +20% | +81.2% | |||
| Non-Attribute Specialist | Standard | Malachite | Battle | 6 to 16 | Non-Attribute Skill Power [+] | +20% | +81.2% | |||
| Power Increase | Standard | Malachite | Battle | 6 to 16 | Skill Power [+] | +13% | +65% | |||
| Toxic Specialist | Standard | Rutile | Battle | 6 to 16 | Toxic Skill Power [+] | +20% | +81.2% | |||
| Maximize Chill Resist | Rare | Cerulean | 6 to 16 | Chill Resistance [x] | +18% | +180% | Max HP [x] | -1.3% | -5.3% | |
| Maximize Electric Resist | Rare | Xantic | 6 to 16 | Electric Resistance [x] | +18% | +180% | Max HP [x] | -1.3% | -5.3% | |
| Maximize Fire Resist | Rare | Almandine | 6 to 16 | Fire Resistance [x] | +18% | +180% | Max HP [x] | -1.3% | -5.3% | |
| Maximize Toxic Resist | Rare | Rutile | 6 to 16 | Toxin Resistance [x] | +18% | +180% | Max HP [x] | -1.3% | -5.3% | |
| Selective Recovery (HP) | Rare | Xantic | 4 to 11 | HP Recovery Modifier [+] | +6% | +24% | MP Recovery Modifier [+] | -3.51% | -13.8% | |
| Selective Recovery (MP) | Rare | Xantic | 4 to 14 | MP Recovery Modifier [+] | +15% | +60% | HP Recovery Modifier [+] | -1.4% | -5.5% | |
| Shot Focus | Rare | Cerulean | 6 to 11 | Firearm ATK [x] | +4% | +15% | Skill Power Modifier [+] | -4% | -15% | |
| Strengthen Recovery | Rare | Xantic | 4 to 11 | HP Recovery Modifier [+] | +6% | +23.6% | Outgoing DMG Modifier [+] | -1.8% | -7.01% | |
| Focus on Dimension | Rare | Malachite | Attack | 6 to 16 | Dimension Skill Power Modifier [+] | +17% | +68.2% | Skill Cooldown [+] | -6.1% | |
| Focus on Fusion | Rare | Xantic | Attack | 6 to 16 | Fusion Skill Power Modifier [+] | +17% | +68.2% | Skill Cooldown [+] | -6.1% | |
| Focus on Singular | Rare | Rutile | Attack | 6 to 16 | Singular Skill Power Modifier [+] | +17% | +68.2% | Skill Cooldown [+] | -6.1% | |
| Focus on Tech | Rare | Almandine | Attack | 6 to 16 | Tech Skill Power Modifier [+] | +17% | +68.2% | Skill Cooldown [+] | -6.1% | |
| Maximize Power | Rare | Xantic | Attack | 6 to 16 | Skill Power Modifier [+] | +24% | +96.1% | Skill Cooldown [+] | +13% | +50% |
| Skill Simplification | Rare | Xantic | Attack | 6 to 16 | Skill Power Modifier [+] | +21% | +84.5% | Max MP [x] | -6% | -25% |
| Chill Master | Rare | Cerulean | Battle | 6 to 16 | Skill Power [+] | +11% | +44.4% | Chill Skill Power [+] | +5% | +19% |
| Dimension Master | Rare | Malachite | Battle | 6 to 16 | Skill Power [+] | +12% | +49.6% | Dimension Skill Power Modifier [+] | +6% | +25.5% |
| Electric Master | Rare | Xantic | Battle | 6 to 16 | Skill Power [+] | +11% | +44.4% | Electric Skill Power [+] | +5% | +19% |
| Fire Master | Rare | Almandine | Battle | 6 to 16 | Skill Power [+] | +11% | +44.4% | Fire Skill Power [+] | +5% | +19% |
| Focus on Chill | Rare | Cerulean | Battle | 6 to 16 | Chill Skill Power [+] | +19% | +77.2% | Skill Cooldown [+] | -6.1% | |
| Focus on Electric | Rare | Xantic | Battle | 6 to 16 | Electric Skill Power [+] | +19% | +77.2% | Skill Cooldown [+] | -6.1% | |
| Focus on Fire | Rare | Almandine | Battle | 6 to 16 | Fire Skill Power [+] | +19% | +77.2% | Skill Cooldown [+] | -6.1% | |
| Focus on Non-Attribute | Rare | Malachite | Battle | 6 to 16 | Non-Attribute Skill Power [+] | +19% | +77.2% | Skill Cooldown [+] | -6.1% | |
| Focus on Toxic | Rare | Rutile | Battle | 6 to 16 | Toxic Skill Power [+] | +19% | +77.2% | Skill Cooldown [+] | -6.1% | |
| Fusion Master | Rare | Xantic | Battle | 6 to 16 | Skill Power [+] | +12% | +49.6% | Fusion Skill Power Modifier [+] | +6% | +25.5% |
| Maximize Skill | Rare | Xantic | Battle | 6 to 16 | Skill Power [+] | +22% | +87.6% | Skill Cooldown [+] | +13% | +50% |
| Non-Attribute Master | Rare | Malachite | Battle | 6 to 16 | Skill Power [+] | +11% | +44.4% | Non-Attribute Skill Power [+] | +5% | +19% |
| Singular Master | Rare | Rutile | Battle | 6 to 16 | Skill Power [+] | +12% | +49.6% | Singular Skill Power Modifier [+] | +6% | +25.5% |
| Tech Master | Rare | Almandine | Battle | 6 to 16 | Skill Power [+] | +12% | +49.6% | Tech Skill Power Modifier [+] | +6% | +25.5% |
| Toxic Master | Rare | Rutile | Battle | 6 to 16 | Skill Power [+] | +11% | +44.4% | Toxic Skill Power [+] | +5% | +19% |
| MP Conversion | Rare | Malachite | Control | 5 to 15 | Skill Cooldown [+] | -9% | -36.5% | Max MP [x] | -4% | -15% |
| Time Distribution | Rare | Malachite | Control | 5 to 10 | Skill Cooldown [+] | -4% | -14.3% | Max HP [x] | +13% | +52.4% |
| An Outstanding Investment | Rare | Rutile | Cooldown | 5 to 12 | Skill Duration [+] | +5% | +20.5% | HP Heal [+] | +7.4% | |
| Maximize Duration | Rare | Rutile | Cooldown | 5 to 15 | Skill Duration [+] | +10% | +40% | Skill Power Modifier [+] | -5% | -21.1% |
| MP Accelerant | Rare | Rutile | Cooldown | 5 to 12 | Skill Duration [+] | +5% | +20.5% | Max MP [x] | +3.7% | |
| Defense Stance | Rare | Rutile | Defense | 6 to 16 | DEF [x] | +16% | +164% | Outgoing DMG Modifier [+] | -1.8% | -7.01% |
| HP Conversion (DEF) | Rare | Rutile | Defense | 6 to 16 | DEF [x] | +17% | +166.8% | Max HP [x] | -13% | -52.41% |
| Iron Defense | Rare | Rutile | Defense | 6 to 16 | DEF [x] | +22% | +89.8% | Skill Power Modifier [+] | +3% | +12.7% |
| Shield Conversion (DEF) | Rare | Rutile | Defense | 6 to 16 | DEF [x] | +17% | +166.8% | Max Shield [x] | -9% | -36.5% |
| Spear and Shield | Rare | Rutile | Defense | 6 to 16 | DEF [x] | +22% | +89.8% | Skill Power [+] | +8.1% | |
| Electronic Syncytium | Rare | Almandine | Fortitude | 6 to 11 | Critical Hit Resistance [+] | +4% | +15.1% | Electric Skill Power [+] | +3% | +10.19% |
| Fire Syncytium | Rare | Almandine | Fortitude | 6 to 11 | Critical Hit Resistance [+] | +4% | +15.1% | Fire Skill Power [+] | +3% | +10.19% |
| Glacial Syncytium | Rare | Almandine | Fortitude | 6 to 11 | Critical Hit Resistance [+] | +4% | +15.1% | Chill Skill Power [+] | +3% | +10.19% |
| Non-Attribute Syncytium | Rare | Almandine | Fortitude | 6 to 11 | Critical Hit Resistance [+] | +4% | +15.1% | Non-Attribute Skill Power [+] | +3% | +10.19% |
| Venom Syncytium | Rare | Almandine | Fortitude | 6 to 11 | Critical Hit Resistance [+] | +4% | +15.1% | Toxic Skill Power [+] | +3% | +10.19% |
| Autoimmunity | Rare | Cerulean | Guard | 6 to 11 | Incoming Damage Modifier [+] | -3% | -10.5% | HP Recovery [+] | +7.4% | |
| Pain Reliever | Rare | Cerulean | Guard | 6 to 11 | Incoming DMG Modifier [+] | -3% | -13.5% | Outgoing DMG Modifier [+] | -2.5% | -10% |
| Psychological Victory | Rare | Cerulean | Guard | 6 to 11 | Incoming Damage Modifier [+] | -3% | -10.5% | MP Recovery [+] | +3% | +13.8% |
| Sensory Dep (HP) | Rare | Cerulean | Guard | 6 to 11 | Incoming DMG Modifier [+] | -3% | -13.5% | Max HP [x] | -1.3% | -5% |
| Sensory Dep (MP) | Rare | Cerulean | Guard | 6 to 11 | Incoming DMG Modifier [+] | -3% | -13.5% | Max MP [x] | -1.5% | -6% |
| Battle of Stamina | Rare | Cerulean | HP | 6 to 16 | Max HP [x] | +12% | +122.3% | Skill Duration [+] | +8.79% | |
| HP Amplification | Rare | Cerulean | HP | 6 to 16 | Max HP [x] | +23% | +227.2% | Max Shield [x] | -9% | -36.5% |
| Stim Accelerant | Rare | Cerulean | HP | 6 to 16 | Max HP [x] | +23% | +234% | Max MP [x] | -4% | -15% |
| Dimension Amplification | Rare | Malachite | Luck | 6 to 16 | Dimension Skill Power Modifier [+] | +15% | +61.3% | Skill Critical Hit Rate [x] | -35% | -140% |
| Dimension Integration | Rare | Malachite | Luck | 6 to 16 | Dimension Skill Power Modifier [+] | +2.4% | +26.9% | Skill Critical Hit Rate [x] | +1% | +10% |
| Emergency Measures | Rare | Almandine | Luck | 6 to 16 | Skill Critical Hit Rate [x] | +16% | +64.6% | Skill Critical Hit Damage [x] | +7% | +27.7% |
| Fusion Amplification | Rare | Xantic | Luck | 6 to 16 | Fusion Skill Power Modifier [+] | +15% | +61.3% | Skill Critical Hit Rate [x] | -35% | -140% |
| Fusion Integration | Rare | Xantic | Luck | 6 to 16 | Fusion Skill Power Modifier [+] | +2.4% | +26.9% | Skill Critical Hit Rate [x] | +1% | +10% |
| Singular Amplification | Rare | Rutile | Luck | 6 to 16 | Singular Skill Power Modifier [+] | +15% | +61.3% | Skill Critical Hit Rate [x] | -35% | -140% |
| Singular Integration | Rare | Rutile | Luck | 6 to 16 | Singular Skill Power Modifier [+] | +2.4% | +26.9% | Skill Critical Hit Rate [x] | +1% | +10% |
| Tech Amplification | Rare | Almandine | Luck | 6 to 16 | Tech Skill Power Modifier [+] | +15% | +61.3% | Skill Critical Hit Rate [x] | -35% | -140% |
| Tech Integration | Rare | Almandine | Luck | 6 to 16 | Tech Skill Power Modifier [+] | +2.4% | +26.9% | Skill Critical Hit Rate [x] | +1% | +10% |
| Safe Recovery | Rare | Xantic | Medical | 4 to 9 | HP Heal [+] | +4% | +17.2% | Incoming Damage Modifier [+] | -4.5% | |
| Second Wind | Rare | Xantic | Medical | 4 to 11 | HP Heal [+] | +5% | +21.5% | Skill Power [+] | -5% | -20.3% |
| Agony | Rare | Malachite | MP | 5 to 10 | Max MP [x] | +2% | +8.5% | DEF [x] | +10% | +38.5% |
| HP Conversion (MP) | Rare | Malachite | MP | 5 to 12 | Max MP [x] | +5% | +20% | Max HP [x] | -13% | -50% |
| Shield Conversion (MP) | Rare | Malachite | MP | 5 to 10 | Max MP [x] | +4% | +15% | Max Shield [x] | -18% | -73% |
| Amplification Control | Rare | Rutile | Range | 5 to 15 | Skill Effect Range [+] | +13% | +51.7% | Max Shield [x] | +9% | +36.5% |
| Maximize Range | Rare | Rutile | Range | 5 to 15 | Skill Effect Range [+] | +24% | +94.4% | Skill Power Modifier [+] | -5% | -20% |
| Frugal Mindset | Rare | Malachite | Resource | 5 to 10 | Skill Cost [+] | -2% | -8.5% | Skill Effect Range [+] | +6% | +22.2% |
| Maximize Conservation | Rare | Malachite | Resource | 5 to 15 | Skill Cost [+] | -9% | -35.4% | Skill Power Modifier [+] | -5% | -20% |
| Maximize Efficiency | Rare | Malachite | Resource | 5 to 10 | Skill Cost [+] | -4% | -15.8% | Max MP [x] | -0.9% | -3.7% |
| HP Conversion (Shield) | Rare | Cerulean | Shield | 6 to 16 | Max Shield [x] | +16% | +158% | Max HP [x] | -13% | -52.41% |
| Weighing the Scales | Rare | Cerulean | Shield | 6 to 16 | Max Shield [x] | +21% | +85.1% | Skill Cost [+] | -3.7% | |
| Chill Amplification | Rare | Cerulean | Strike | 6 to 16 | Chill Skill Power [+] | +16% | +65.4% | Skill Critical Hit Damage [x] | -35% | -140% |
| Chill Integration | Rare | Cerulean | Strike | 6 to 16 | Chill Skill Power [+] | +2.6% | +28.7% | Skill Critical Hit Damage [x] | +1% | +10% |
| Electric Amplification | Rare | Xantic | Strike | 6 to 16 | Electric Skill Power [+] | +16% | +65.4% | Skill Critical Hit Damage [x] | -35% | -140% |
| Electric Integration | Rare | Xantic | Strike | 6 to 16 | Electric Skill Power [+] | +2.6% | +28.7% | Skill Critical Hit Damage [x] | +1% | +10% |
| Fire Amplification | Rare | Almandine | Strike | 6 to 16 | Fire Skill Power [+] | +16% | +65.4% | Skill Critical Hit Damage [x] | -35% | -140% |
| Fire Integration | Rare | Almandine | Strike | 6 to 16 | Fire Skill Power [+] | +2.6% | +28.7% | Skill Critical Hit Damage [x] | +1% | +10% |
| Front Lines | Rare | Almandine | Strike | 6 to 16 | Skill Critical Hit Damage [x] | +16% | +64.6% | Skill Critical Hit Rate [x] | +7% | +27.7% |
| Non-Attribute Amplification | Rare | Malachite | Strike | 6 to 16 | Non-Attribute Skill Power [+] | +16% | +65.4% | Skill Critical Hit Damage [x] | -35% | -140% |
| Non-Attribute Integration | Rare | Malachite | Strike | 6 to 16 | Non-Attribute Skill Power [+] | +2.6% | +28.7% | Skill Critical Hit Damage [x] | +1% | +10% |
| Toxic Amplification | Rare | Rutile | Strike | 6 to 16 | Toxic Skill Power [+] | +16% | +65.4% | Skill Critical Hit Damage [x] | -35% | -140% |
| Toxin Integration | Rare | Rutile | Strike | 6 to 16 | Toxic Skill Power [+] | +2.6% | +28.7% | Skill Critical Hit Damage [x] | +1% | +10% |
The following table lists all Ultimate tier modules available for descendants. Click on a column header to sort the results, or search by socket type, group, or effect.
| Module | Socket Type | Group | Capacity | Effect (at max enhancement level) |
|---|---|---|---|---|
| Absolute Curse | Almandine | 14 to 4 | Upon Colossus Part removal, inflicts Dispel which removes buffs on Colossi | |
| Antifreeze Solution | Almandine | 6 to 16 | Frostbite Immunity Chill Resistance +28.99%[x] |
|
| Burst Absorption | Rutile | 6 to 16 | On Charged Sub Attack, DEF +128.29%[x] for 5s | |
| Elemental Resistance Battlesuit | Cerulean | 6 to 11 | Converts 0%[x] of DEF to a percentage then adds that to Incoming Damage Modifier When Attribute DMG is received, adds 0.4%[x] of DEF to Attribute Resistance of the received Attribute DMG for 10s (Up to 3 stacks, this effect is not stackable) |
|
| Heat Release | Almandine | 6 to 16 | Burn Immunity Fire Resistance +28.99%[x] |
|
| HP Plunder | Xantic | 6 to 11 | When defeating an enemy with a Charged Sub Attack, recovers 9%[x] HP at a 100% chance | |
| Insulated Conductor | Almandine | 6 to 16 | Electrocution Immunity Electric Resistance +28.99%[x] |
|
| Iron Knuckle | Rutile | 4 to 9 | On Charged Sub Attack, Knockdown enemies (Cooldown 2.2s) | |
| Mass Purification | Almandine | 14 to 4 | Upon Colossus Part destruction, grants Purification which removes debuffs to players within a 70m radius (Cooldown 30s) | |
| Midair Fire | Rutile | 4 to 7 | Midair Accuracy +15%[x], DEF 64.2%[x] | |
| MP Plunder | Xantic | 6 to 11 | When defeating an enemy with a Charged Sub Attack, recovers 12.2%[x] MP at a 100% chance | |
| Perfect Antivenom | Almandine | 6 to 16 | Poison Immunity Toxin Resistance +28.99%[x] |
|
| Weaken Recovery | Malachite | 4 to 9 | On Charged Sub Attack, HP Recovery -50%[x] for 10s at a 100% chance (Cooldown 10s) | |
| Accelerated Driveshaft | Cerulean | Arche Tech | 5 to 10 | When Rolling, Fire Rate +20%[x] for 5s at a 15% chance |
| Continuous Exaltation | Malachite | Arche Tech | 5 to 12 | During Charged Sub Attack, grants Exalt for 20s At 3 stacks, Exalt converts to Passion. Active Skill 1: Cooldown -65%[x] and Skill Power +-10%[+] for 10s |
| Dangerous Ambush | Xantic | Arche Tech | 6 to 13 | When landing a Skill Attack while the enemy is not targeting you, Skill Power +24.9%[+] On Skill Attack against an immobilized enemy, Skill Power +49.8%[+] |
| Decimator | Xantic | Arche Tech | 6 to 11 | When defeating an enemy inflicted with debuffs, Skill Power Modifier +5%[+] per defeated enemy for 10s (Up to 10 stacks) |
| Final Wish | Malachite | Arche Tech | 5 to 12 | When attacking enemies with the fourth skill, Skill Cost -37%[+] and Skill Power -40%[+] for 10s |
| Hyperfocus | Almandine | Arche Tech | 6 to 13 | On landing a Skill Critical Hit on an enemy, grants Firearm Focus: Firearm Critical Hit Damage +12.4%[+] for 15s On landing a Firearm Critical Hit, grants Arche Focus: Skill Critical Hit Damage +46%[+] for 15s Only one of the effects is applied |
| Improve Driveshaft | Cerulean | Arche Tech | 6 to 13 | When Rolling, Firearm (Explosive) ATK +26%[x] at a 15% chance for 5s |
| Last Stand | Xantic | Arche Tech | 6 to 11 | On Skill Attack, consumes all Shield to deal additional damage. Deals 8.5%[x] additional damage, up to +42.5%[x] based on the amount of Shield consumed (Max Shield 10000) Once triggered, recovers Shield by 1.5%[x] of Max Shield every second for 60s (Cooldown 60s) |
| Lethal Infection | Xantic | Arche Tech | 6 to 13 | When landing a Firearm Critical Hit on an enemy inflicted with a debuff, Skill Power Modifier +5%[+] for 10s (Up to 10 stacks) |
| Multitalented | Malachite | Arche Tech | 6 to 11 | When using the Dimension Active Skill, Skill Cooldown -20.5%[+] for 5s When using the Fusion Active Skill, Skill Cost -6.1%[+] and Duration +6.1%[+] for 5s When using the Tech Active Skill, Skill Effect Range and Power Modifier +15%[+] for 5s When using the Singular Active Skill, All Attribute Power Modifier +30%[+] for 5s Only one of the effects is applied |
| Passionate Sponsor | Cerulean | Arche Tech | 6 to 11 | When buffing or recovering an ally, Firearm (Explosive) ATK and Skill Power Modifier +7.5%[x] each time for 10s (Up to 10 stacks) |
| Preemptive Strike | Xantic | Arche Tech | 11 to 6 | When landing a Skill Attack on enemies with max HP, deals 17%[x] of the skill damage dealt as additional damage to the target |
| Technique Manual | Xantic | Arche Tech | 6 to 16 | When landing a Skill Attack, deals 459.99%[x] of Max HP as additional damage to the target (Cooldown 8s against the same target) |
| Walk a Tightrope | Xantic | Arche Tech | 6 to 15 | When HP is 50% or lower, Skill Power Modifier +30%[+], Firearm (Explosive) ATK +30%[x] |
| Overwhelming DEF | Rutile | Final Hand | 16 to 6 | Fixes Max HP at 1, and increases Max DEF by 24.7%[x] of Max HP The increased DEF can be further increased by other buffs |
| Overwhelming HP | Cerulean | Final Hand | 16 to 6 | Fixes Max Shield at 1, and increases Max HP by 19.8%[x] of Max Shield The increased HP can be further increased by other buffs |
| Overwhelming Shield | Cerulean | Final Hand | 16 to 6 | Fixes Max HP at 1, and increases Max Shield by 26.8%[x] of Max HP The increased Shield can be further increased by other buffs |
| An Iron Will | Rutile | Support Tech | 6 to 16 | When Shield is at 0%, DEF +128.29%[x] |
| Arche Concretion | Malachite | Support Tech | 5 to 12 | When using skill, grants 1 stack of Arche Concretion for 20s, when using an Enhanced Skill, grants 10 stacks (Up to 30 stacks) Arche Concretion: All Attribute Power --22%[+] excluding Non-Attribute ATK, Movement Speed, and Firearm (Explosive) ATK, regardless of the number of stacks. Depending on number stacks, DEF +2.1%[x] and MP +1.3%[x] However, when using Roll or Grappling Hook, all stacks will be removed. |
| Bio Sync Shield | Cerulean | Support Tech | 4 to 7 | Converts 70%[x] of HP recovered upon acquiring an HP Orb to Shield recovery |
| Conditional Recharge | Cerulean | Support Tech | 6 to 11 | When using skill, consumes 17.5%[x] of Max HP and recovers 12.2%[x] of Max Shield (However, neither happens when HP is 1 or lower) |
| Gladiator | Malachite | Support Tech | 4 to 10 | When defeating enemies with a Charged Sub Attack, the remaining Cooldown of the Charged Sub Attack is -100%[x] |
| HP Collector | Xantic | Support Tech | 6 to 15 | When defeating an enemy, instantly recovers 9%[x] of Max HP (Cooldown 2s) |
| MP Collector | Xantic | Support Tech | 6 to 11 | When defeating an enemy, instantly recovers 12.2%[x] of Max MP at a 17% chance |
| Narcissism | Malachite | Support Tech | 5 to 12 | While Sprinting, Skill Cost -3.3%[+] and Skill Cooldown +3.3%[+] every second (Up to 10 stacks) |
| Potent Collector | Xantic | Support Tech | 6 to 11 | When defeating an enemy, instantly recovers 12.2%[x] of Custom Resource at a 17% chance |
| Shield Collector | Cerulean | Support Tech | 6 to 15 | When defeating an enemy, instantly recovers 6.3%[x] of Max Shield (Cooldown 2s) |
| Veteran's Tactics | Malachite | Support Tech | 10 to 5 | When defeating an enemy, resets the cooldown of a random skill at a 19.4% chance (Cooldown 5s) |