Pharmaceutical Items in Starfield

Pharmaceutical items are used to treat various medical conditions, or enhance physical or mental performance. Most of these items can be bought from medical stores such as Reliant Medical, general goods stores, or from traders found in space or at civilian outposts.

Many pharmaceutical items can be crafted at a Pharmaceutical Lab, through Pharmacology research.

List of Pharmaceutical Items

The following table shows all known Pharmaceutical items that can be found or crafted. The Skill column shows the rank of Chemistry your character must have trained to be able to craft the item. Some items can only be crafted by finding a recipe magazine.

Item Name Effects Skill Research Project Input Materials Addictive? Contraband?
Addichrone Suppresses Addiction symptoms for 10m       No No
Alien Genetic Material +500 Damage Resistance for 30s, +500 Energy Resistance for 30s       No No
Amp +35% Movement Speed for 2m, 2x Jump Height for 2m   Performance Enhancement 1 2 Argon, 1 Metabolic Agent, 1 Toxin No No
Analgesic Poultice Treats Burns, Treats Contusions, Treats Frostbite, Treats Infections, Treats Lacerations, Treats Puncture Wounds 1 Medical Treatment 2 1 Antibiotics, 1 Bandages, 1 Heal Paste No No
Anchored Immobilizers +150 Damage Resistance for 5m, Treats Dislocated Limb, Treats Fractured Limb, Treats Fractured Skull, Treats Sprain, Treats Torn Muscle       No No
Antibiotic Cocktail +20% O2 Recovery for 5m, Treats Infections       No No
Antibiotic Injector Treats Brain Injury, Treats Concussion, Treats Heatstroke, Treats Hernia, Treats Hypothermia, Treats Infections, Treats Lung Damage, Treats Poisoning, Treats Radiation Poisoning 2 Medical Treatment 3 2 Analgesic, 1 Antibiotics, 1 Injector No No
Antibiotic Paste Treats Burns, Treats Frostbite, Treats Infections   Medical Treatment 1 1 Antibiotics, 2 Carboxylic Acids, 1 Heal Paste No No
Antibiotics Treats Infections     1 Antimicrobial, 1 Membrane No No
Aurora Slows time by 40% for 10s       Yes Yes
Bandages Treats Contusions, Treats Lacerations, Treats Puncture Wounds     1 Fiber, 1 Sealant No No
BattleStim +250 Damage Resistance for 5m       No No
Black Hole Heart +200% Power Recovery for 10s, Slows time by 25% by 10s, +35% Movement Speed for 10s 3 Innovative Synthesis 1 1 Caelumite, 1 Genetic Material, 3 Solvent, 3 Tetrafluorides No No
Boudicca +30 O2 for 3m, +300 Damage Resistance for 3m 1 Medical Treatment 2 2 Analgesic, 1 Battlestim, 1 Penicillin X No No
CQB-X +25% Melee Damage for 5m       No No
Dwarf Star Heart +50% Power Recovery for 5m, +250 Damage Resistance for 5m, +250 Energy Resistance for 5m 3 Innovative Synthesis 1 1 Caelumite, 3 Carboxylic Acids, 1 Genetic Material, 3 Mercury No No
Emergency Kit Restores 19% Health/s for 3s       No No
Frostwolf +40% Damage for 2m, +50% Movement Speed for 2m, -50% Movement Noise for 2m 3 Performance Enhancement 4 1 Reconstim, 1 Tetrafluorides, 1 Whiteout No No
Giant Heart +75% Power Recovery for 5m, +350 Damage Resistance for 5m, +350 Energy Resistance for 5m 3 Innovative Synthesis 2 1 Caelumite, 1 Dwarf Star Heart, 1 Genetic Material, 3 Hypercatalyst No No
Heal Gel +150 Damage Resistance for 5m, Treats Burns, Treats Frostbite       No No
Heal Paste Treats Burns, Treats Frostbite     1 Analgesic, 1 Membrane No No
Heart+ +20% Health for 2m, +200 Damage Resistance for 2m       No No
Hippolyta +20% Persuasion chance for 5m       No No
Hypergiant Heart +100% Power Recovery for 5m, +500 Damage Resistance for 5m, +500 Energy Resistance for 5m 3 Innovative Synthesis 3 1 Caelumite, 1 Genetic Material, 3 Stimulant, 1 Subgiant Heart No No
Immobilizer Treats Dislocated Limb, Treats Fractured Limb, Treats Fractured Skull, Treats Sprain, Treats Torn Muscle     1 Sealant, 1 Structural No No
Infantry Alpha +25% Ranged Damage for 2m, +25% Weapon Accuracy for 2m       No No
Infused Bandages Treats Burns, Treats Contusions, Treats Frostbite, Treats Lacerations, Treats Puncture Wounds   Medical Treatment 1 1 Bandages, 1 Heal Paste, 2 Sedative No No
Injector Treats Brain Injury, Treats Concussion, Treats Heatstroke, Treats Hernia, Treats Hypothermia, Treats Lung Damage, Treats Poisoning, Treats Radiation Poisoning     1 Membrane, 1 Metabolic Agent No No
Junk Flush Cures all Addictions 3 Medical Treatment 4 1 Immunostimulant, 2 Toxin, 1 Trauma Pack No No
Med Pack Restores 7% Health/s for 7s       No No
Neurajack Research Projects require fewer resources for 10m, +50% chance of Research Sudden Developments for 10m 2 Performance Enhancement 3 1 Neurologic, 1 Reconstim, 1 Synapse Alpha No No
Panacea Treats all Afflictions, Completely drains O2 3 Medical Treatment 4 1 Carboxylic Acids, 1 Emergency Kit, 1 Heart+, 1 Immunostimulant No No
Panopticon +40% Ranged Damage for 3m, +35% Weapon Accuracy for 3m, -50% Movement Noise for 3m 1 Performance Enhancement 2 2 Carboxylic Acids, 1 Chlorine, 1 Infantry Alpha, 1 Reconstim No No
Paramour Companion Affinity increases faster for 10m, +25% Persuasion chance for 10m 1 Performance Enhancement 2 1 Hippolyta, 2 Hypercatalyst, 1 Synapse Alpha No No
Penicillin X +20 O2 for 2m, Treats Infections     2 Antimicrobial, 1 Membrane, 1 Metabolic Agent No No
Reconstim -30% Movement Noise for 10m       No No
Red Trench +40% Melee Damage for 3m, +300 Damage Resistance for 3m   Performance Enhancement 1 1 BattleStim, 1 CQB-X, 1 Tetrafluorides No No
Repairing Immobilizer Treats Contusions, Treats Dislocated Limb, Treats Fractured Limb, Treats Fractured Skull, Treats Lacerations, Treats Puncture Wounds, Treats Sprain, Treats Torn Muscle 2 Medical Treatment 3 1 Bandages, 2 Biosuppressant, 1 Immobilizer No No
Snake Oil +20% O2 Recover for 2m, Treats Brain Injury, Treats Concussion, Treats Heatstroke, Treats Hernia, Treats Hypothermia, Treats Lung Damage, Treats Poisoning, Treats Radiation Poisoning     1 Chlorine, 2 Metabolic Agent, 1 Sedative No No
Squall +20% Damage for 2m, +20% Movement Speed for 2m       Yes No
Subgiant Heart +300% Power Recovery for 10s, Slows time by 35% for 10s, +40% Damage for 10s, +50% Movement Speed for 10s 3 Innovative Synthesis 2 1 Black Hole Heart, 1 Caelumite, 1 Genetic Material, 3 Solvent No No
Supermassive Black Heart +500% Power Recovery for 10s, Slows time by 50% for 10s, +50% Damage for 10s, +75% Movement Speed for 10s 3 Innovative Synthesis 3 1 Caelumite, 1 Genetic Material, 1 Giant Heart, 2 Neurologic No No
Synapse Alpha Research Projects require fewer resources for 10m       No No
Trauma Pack Restores 13% Health/s for 3s       No No
Whiteout +25% Damage for 2m, +35% Movement Speed for 2m 2 Performance Enhancement 3 2 Squall, 1 Stimulant, 3 Toxin Yes No
Zipper Bandages +150 Damage Resistance for 5m, Treats Contusions, Treats Lacerations, Treats Puncture Wounds       No No