Pharmaceutical items are used to treat various medical conditions, or enhance physical or mental performance. Most of these items can be bought from medical stores such as Reliant Medical, general goods stores, or from traders found in space or at civilian outposts.
Many pharmaceutical items can be crafted at a Pharmaceutical Lab, through Pharmacology research.
The following table shows all known Pharmaceutical items that can be found or crafted. The Skill column shows the rank of Chemistry your character must have trained to be able to craft the item. Some items can only be crafted by finding a recipe magazine.
| Item Name | Effects | Skill | Research Project | Input Materials | Addictive? | Contraband? |
|---|---|---|---|---|---|---|
| Addichrone | Suppresses Addiction symptoms for 10m | No | No | |||
| Alien Genetic Material | +500 Damage Resistance for 30s, +500 Energy Resistance for 30s | No | No | |||
| Amp | +35% Movement Speed for 2m, 2x Jump Height for 2m | Performance Enhancement 1 | 2 Argon, 1 Metabolic Agent, 1 Toxin | No | No | |
| Analgesic Poultice | Treats Burns, Treats Contusions, Treats Frostbite, Treats Infections, Treats Lacerations, Treats Puncture Wounds | 1 | Medical Treatment 2 | 1 Antibiotics, 1 Bandages, 1 Heal Paste | No | No |
| Anchored Immobilizers | +150 Damage Resistance for 5m, Treats Dislocated Limb, Treats Fractured Limb, Treats Fractured Skull, Treats Sprain, Treats Torn Muscle | No | No | |||
| Antibiotic Cocktail | +20% O2 Recovery for 5m, Treats Infections | No | No | |||
| Antibiotic Injector | Treats Brain Injury, Treats Concussion, Treats Heatstroke, Treats Hernia, Treats Hypothermia, Treats Infections, Treats Lung Damage, Treats Poisoning, Treats Radiation Poisoning | 2 | Medical Treatment 3 | 2 Analgesic, 1 Antibiotics, 1 Injector | No | No |
| Antibiotic Paste | Treats Burns, Treats Frostbite, Treats Infections | Medical Treatment 1 | 1 Antibiotics, 2 Carboxylic Acids, 1 Heal Paste | No | No | |
| Antibiotics | Treats Infections | 1 Antimicrobial, 1 Membrane | No | No | ||
| Aurora | Slows time by 40% for 10s | Yes | Yes | |||
| Bandages | Treats Contusions, Treats Lacerations, Treats Puncture Wounds | 1 Fiber, 1 Sealant | No | No | ||
| BattleStim | +250 Damage Resistance for 5m | No | No | |||
| Black Hole Heart | +200% Power Recovery for 10s, Slows time by 25% by 10s, +35% Movement Speed for 10s | 3 | Innovative Synthesis 1 | 1 Caelumite, 1 Genetic Material, 3 Solvent, 3 Tetrafluorides | No | No |
| Boudicca | +30 O2 for 3m, +300 Damage Resistance for 3m | 1 | Medical Treatment 2 | 2 Analgesic, 1 Battlestim, 1 Penicillin X | No | No |
| CQB-X | +25% Melee Damage for 5m | No | No | |||
| Dwarf Star Heart | +50% Power Recovery for 5m, +250 Damage Resistance for 5m, +250 Energy Resistance for 5m | 3 | Innovative Synthesis 1 | 1 Caelumite, 3 Carboxylic Acids, 1 Genetic Material, 3 Mercury | No | No |
| Emergency Kit | Restores 19% Health/s for 3s | No | No | |||
| Frostwolf | +40% Damage for 2m, +50% Movement Speed for 2m, -50% Movement Noise for 2m | 3 | Performance Enhancement 4 | 1 Reconstim, 1 Tetrafluorides, 1 Whiteout | No | No |
| Giant Heart | +75% Power Recovery for 5m, +350 Damage Resistance for 5m, +350 Energy Resistance for 5m | 3 | Innovative Synthesis 2 | 1 Caelumite, 1 Dwarf Star Heart, 1 Genetic Material, 3 Hypercatalyst | No | No |
| Heal Gel | +150 Damage Resistance for 5m, Treats Burns, Treats Frostbite | No | No | |||
| Heal Paste | Treats Burns, Treats Frostbite | 1 Analgesic, 1 Membrane | No | No | ||
| Heart+ | +20% Health for 2m, +200 Damage Resistance for 2m | No | No | |||
| Hippolyta | +20% Persuasion chance for 5m | No | No | |||
| Hypergiant Heart | +100% Power Recovery for 5m, +500 Damage Resistance for 5m, +500 Energy Resistance for 5m | 3 | Innovative Synthesis 3 | 1 Caelumite, 1 Genetic Material, 3 Stimulant, 1 Subgiant Heart | No | No |
| Immobilizer | Treats Dislocated Limb, Treats Fractured Limb, Treats Fractured Skull, Treats Sprain, Treats Torn Muscle | 1 Sealant, 1 Structural | No | No | ||
| Infantry Alpha | +25% Ranged Damage for 2m, +25% Weapon Accuracy for 2m | No | No | |||
| Infused Bandages | Treats Burns, Treats Contusions, Treats Frostbite, Treats Lacerations, Treats Puncture Wounds | Medical Treatment 1 | 1 Bandages, 1 Heal Paste, 2 Sedative | No | No | |
| Injector | Treats Brain Injury, Treats Concussion, Treats Heatstroke, Treats Hernia, Treats Hypothermia, Treats Lung Damage, Treats Poisoning, Treats Radiation Poisoning | 1 Membrane, 1 Metabolic Agent | No | No | ||
| Junk Flush | Cures all Addictions | 3 | Medical Treatment 4 | 1 Immunostimulant, 2 Toxin, 1 Trauma Pack | No | No |
| Med Pack | Restores 7% Health/s for 7s | No | No | |||
| Neurajack | Research Projects require fewer resources for 10m, +50% chance of Research Sudden Developments for 10m | 2 | Performance Enhancement 3 | 1 Neurologic, 1 Reconstim, 1 Synapse Alpha | No | No |
| Panacea | Treats all Afflictions, Completely drains O2 | 3 | Medical Treatment 4 | 1 Carboxylic Acids, 1 Emergency Kit, 1 Heart+, 1 Immunostimulant | No | No |
| Panopticon | +40% Ranged Damage for 3m, +35% Weapon Accuracy for 3m, -50% Movement Noise for 3m | 1 | Performance Enhancement 2 | 2 Carboxylic Acids, 1 Chlorine, 1 Infantry Alpha, 1 Reconstim | No | No |
| Paramour | Companion Affinity increases faster for 10m, +25% Persuasion chance for 10m | 1 | Performance Enhancement 2 | 1 Hippolyta, 2 Hypercatalyst, 1 Synapse Alpha | No | No |
| Penicillin X | +20 O2 for 2m, Treats Infections | 2 Antimicrobial, 1 Membrane, 1 Metabolic Agent | No | No | ||
| Reconstim | -30% Movement Noise for 10m | No | No | |||
| Red Trench | +40% Melee Damage for 3m, +300 Damage Resistance for 3m | Performance Enhancement 1 | 1 BattleStim, 1 CQB-X, 1 Tetrafluorides | No | No | |
| Repairing Immobilizer | Treats Contusions, Treats Dislocated Limb, Treats Fractured Limb, Treats Fractured Skull, Treats Lacerations, Treats Puncture Wounds, Treats Sprain, Treats Torn Muscle | 2 | Medical Treatment 3 | 1 Bandages, 2 Biosuppressant, 1 Immobilizer | No | No |
| Snake Oil | +20% O2 Recover for 2m, Treats Brain Injury, Treats Concussion, Treats Heatstroke, Treats Hernia, Treats Hypothermia, Treats Lung Damage, Treats Poisoning, Treats Radiation Poisoning | 1 Chlorine, 2 Metabolic Agent, 1 Sedative | No | No | ||
| Squall | +20% Damage for 2m, +20% Movement Speed for 2m | Yes | No | |||
| Subgiant Heart | +300% Power Recovery for 10s, Slows time by 35% for 10s, +40% Damage for 10s, +50% Movement Speed for 10s | 3 | Innovative Synthesis 2 | 1 Black Hole Heart, 1 Caelumite, 1 Genetic Material, 3 Solvent | No | No |
| Supermassive Black Heart | +500% Power Recovery for 10s, Slows time by 50% for 10s, +50% Damage for 10s, +75% Movement Speed for 10s | 3 | Innovative Synthesis 3 | 1 Caelumite, 1 Genetic Material, 1 Giant Heart, 2 Neurologic | No | No |
| Synapse Alpha | Research Projects require fewer resources for 10m | No | No | |||
| Trauma Pack | Restores 13% Health/s for 3s | No | No | |||
| Whiteout | +25% Damage for 2m, +35% Movement Speed for 2m | 2 | Performance Enhancement 3 | 2 Squall, 1 Stimulant, 3 Toxin | Yes | No |
| Zipper Bandages | +150 Damage Resistance for 5m, Treats Contusions, Treats Lacerations, Treats Puncture Wounds | No | No |