A guide on bootstrapping together a cross-platform and web-based game project with CMake, SDL2, and Emscripten.
As of December 2025, I've migrated selected articles from my past game development blog that was on Medium. I'll be reorganizing this section soon, as I have some interesting articles I have planned related to Emscripten and jigsaw puzzles!
A guide on bootstrapping together a cross-platform and web-based game project with CMake, SDL2, and Emscripten.
Use the FetchContent module in CMake to easily pull in SFML to your C++ game projects.
Learn to automate your builds with CMake, with a focus on game development.
Guide on how to set up SFML for development in Visual Studio for Windows.